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Let it Ride

Let it Ride and Let it Ride Bonus

Types of Poker Games

The play -- Let it Ride and Let it Ride Bonus. Let it Ride and Let it Ride Bonus are the copyrighted, trademarked, and patented poker variation games, the rights to which on October 1, 1996 were owned by Shuffle Master Gaming of Las Vegas, Nevada and which may be transferred or assigned. Let it Ride and Let it Ride Bonus must be played according to the following rules:

  1. Let it Ride may be played only on tables displaying the Let it Ride or the Let it Ride Bonus table layouts. Let it Ride Bonus may be played only on tables displaying the Let it Ride Bonus table layout. The only difference between the games is the available optional Bonus wager and pay schedules. A single deck of cards will be used. Players do not play against the dealer or against any other player. Each player may play only one hand following each shuffle of the deck. Winning hands are determined and paid according to one of the pay schedules which shall be displayed as part of the table layout. 

  1. Each player must make three equal bets by placing the bets in the three designated wagering circles in front of the player’s position, except as provided in (A), below. In the Bonus game, players may also place an optional bonus wager in the designated area in the amount of one dollar. A player will win the bonus wager if the player holds a hand which qualifies for a bonus payout according to the separate bonus pay schedule. A player may not place a bonus wager without first having made the basic game wager. 

    1. The amount of a player’s contract wager, that wager which is placed in the wagering circle labeled with a dollar symbol (“$”), when combined with the one dollar bonus wager, may not exceed five dollars. That is, if the player places a Bonus wager, the player may place no more than four dollars in wagering circle “$.”
    2. The amount of the wagers required to be placed in each of the two wagering circles identified as “1” and “2” shall be equal to the combined amounts that the player has placed in wagering circle “$” and the bonus wager spot.

    3. If the house rules require a minimum wager, that minimum shall have been met when the combined amount that the player has placed in wagering circle “$” and the Bonus wager is equal to, or greater than, the house minimum.


  2. Any dealer tip delivered as a wager shall be placed as a single wager only above the player’s third wagering area (marked as “$”), to be settled at the end of play of the hand at the odds listed and in accordance with the pay schedule. 

  3. Immediately prior to the commencement of play and after each round of play has been completed, the dealer shall shuffle the cards. Following shuffle and cut, the dealer deals three cards to each player and two cards to the dealer, either face downward and one at a time in clockwise rotation among the players and the dealer (the dealer does not receive a card in the third rotation), or in a three card group dispensed by a mechanical shuffling device. The first player to receive a card, or cards, is the player to the left of the dealer; the dealer receives cards last. If a mechanical shuffling device which dispenses cards in three card groups has been used, the dealer plays the top two cards of the group dealt to the dealer. The bottom card of the three card group is not played and is placed in the discard rack without being viewed. The dealer’s remaining two cards will be used as community cards. After all cards have been dealt, the dealer shall place the remaining cards into the discard rack without exposing the cards. 

  4. An incorrect number of cards dealt to any player constitutes a misdeal with respect to that player only, voiding the player’s wager(s). Exposed cards dealt to a player do not constitute a misdeal. The dealer will turn the card(s) over and continue to deal. If a player’s card falls from the table, that player’s hand is dead and the player’s wager(s) are void. An incorrect number of cards dealt to the dealer, or exposed cards dealt to the dealer, constitutes a misdeal to the table, and all players’ wagers are void. 

  5. After a player has looked at the player’s three cards, the player may ask for the player’s first bet back, or may let all of the player’s wagers remain in play. Players must indicate their decisions by use of hand signals from a position over the table top. The players act in order, beginning with the first player to the dealer’s left and moving clockwise. If a player chooses to withdraw bet number 1, the dealer shall move the player’s wager toward the player, who shall then remove the wager from the gaming area. After all players have acted, the first of the dealer’s cards is then turned up for all players to see and to use as a community card. 

  6. After the first community card, the player may ask for the player’s second bet back, or may let all of the player’s wagers remain in play. The players again act in order, beginning with the first player to the dealer’s left and moving clockwise. If a player chooses to withdraw bet number 2, the dealer shall move the player’s wager toward the player, who shall then remove the wager from the gaming area. After all players have acted, the second of the dealer’s cards is then turned up for all players to see and to use as a second community card. Each player now has a complete five card hand, using the three cards the player was dealt together with the two community cards. 

  7. After the second community card has been turned face up, the dealer shall, beginning with the player to the dealer’s right, turn each player’s three cards face up. The dealer shall examine each player’s hand, in combination with the two community cards, to determine if the player’s hand is a winning or a losing hand. In order to qualify as a winning hand for the basic payout, a player’s hand must contain a pair of tens or better. A player who has placed a bonus wager is also paid a bonus amount according to the bonus pay schedule. 

  8. All losing wagers shall be immediately collected by the dealer, and all losing hands shall be collected and placed in the discard rack. 

  9. After all losing wagers have been collected, all winning hands shall be paid. All winning hands shall remain face up on the layout until all winning wagers have been paid by the dealer. Each winning wager shall be paid in accordance with the pay schedule. The dealer shall pay all winning wagers beginning with the player farthest to the right of the dealer and continuing counterclockwise around the table. Payments to winners shall be made according to the following pay schedules. The retail licensee may choose any one of the four pay schedules for the basic game, and either of the two Bonus pay schedules for the Bonus game. The selected pay schedules must appear on the table layout or on signage at the table.

Basic Game Pay Schedules:

Players Cards Pay Schedule 1 Pay Schedule 2 Pay Schedule 3 Pay Schedule 4
Royal Flush Pays 500 to 1 100 to 1 500 to 1 200 to 1
Straight Flush Pays 100 to 1 50 to 1 200 to 1 100 to 1
Four of a Kind pays 25 to 1 30 to 1 50 to 1 40 to 1
Full House Pays 15 to 1 15 to 1 11 to 1 15 to 1
Flush Pays 10 to 1 9 to 1 8 to 1 9 to 1
Three of a Kind Pays 3 to 1 3 to 1 3 to 1 3 to 1
Two Pairs pay 2 to 1 2 to 1 2 to 1 2 to 1
Pair of 10's or better pays 1 to 1 1 to 1 1 to 1 1 to 1

  1. Bonus Game Pay Schedules:

    Hand Pay Schedule 1 Pay Schedule 2
    Royal Flush Pays 10,000 to 1 5,000 to 1
    Straight Flus Pays 2,000 to 1 2,000 to 1
    Four of a Kind pays 100 to 1 100 to 1
    Full House Pays 75 to 1 75 to 1
    Flush Pays 50 to 1 50 to 1
    Straight Pays 25 to 1 25 to 1
    Three of a Kind pay 8 to 1 8 to 1
    Two Pairs Pay 4 to 1 4 to 1


  2. After paying all winning wagers, the dealer shall collect the cards of the winning players and the community cards and place them in the discard rack together with the remaining cards from the deck which have already been placed in the discard rack.